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didericis 082ee31966 Add stress test and v_c rotation algorithm scaffolding
Stress-tests the iterated preprocessing algorithm on random
maximal-outerplanar triangulations: terminates on n<=60 within bounded
steps, occasionally hits step cap at n=80 with random edge choice.
Scaffolds the user-proposed v_c-rotation algorithm and documents the
monovariant findings (lexicographic depth signature is weakly but not
strictly decreasing under preprocessing).

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-21 13:34:36 -04:00

185 lines
6.5 KiB
Python

"""Test the user's proposed v_c rotation algorithm.
Algorithm:
1) Find edge e_0 = (v_c, v_0) between depth-d and depth-(d-1) faces.
2) List edges incident to v_c in clockwise embedding order.
3) Edge-switch each in sequence until reaching an outer-cycle edge.
Two implementations / interpretations to try:
(A) clockwise from e_0 toward one side (whichever has fewer chord edges to traverse)
(B) clockwise unconditionally, possibly going around v_c
"""
import sys, os
sys.path.insert(0, os.path.dirname(os.path.abspath(__file__)))
import math
import networkx as nx
from stress_test_termination import (
compute_depths, apply_switch, check_balanced, face_edges
)
def clockwise_edges_at(v, faces, chords, outer_edges, n):
"""Return all edges incident to v in clockwise order (starting at
angle 90 degrees and going to angle 0, -90, ...).
Derives the edge set from the current faces, so it works after
edge switches have changed the chord structure."""
incident = set()
for f in faces:
fe = face_edges(f)
for e in fe:
if v in e:
incident.add(e)
# Compute angle for each incident edge
def angle(e):
other = [u for u in e if u != v][0]
# Position of `other` on the polygon
a = (90 - other * 360 / n) % 360
return a
# Get edges sorted by clockwise embedding (decreasing angle from v)
# Actually since CW = decreasing angle, sort by -angle.
return sorted(incident, key=lambda e: -angle(e))
def find_edge_d_dm1(faces, depth):
d_max = max(depth.values())
for F_idx, F in enumerate(faces):
if depth[F_idx] != d_max:
continue
for e in face_edges(F):
others = [j for j in range(len(faces))
if j != F_idx and e in face_edges(faces[j])]
if others and depth[others[0]] == d_max - 1:
return F_idx, others[0], e
return None
def v_c_rotation_step(faces, chords, outer_edges, n, direction='cw'):
"""Apply the user's algorithm: find edge e_0 = (v_c, v_0), rotate
around v_c in `direction` until hitting outer edge.
Returns (new_faces, new_chords, switches_done).
"""
outer_set = {frozenset(e) for e in outer_edges}
depth = compute_depths(faces, outer_set)
if max(depth.values()) == 0:
return faces, chords, []
res = find_edge_d_dm1(faces, depth)
if res is None:
return faces, chords, []
F_idx, Fp_idx, e0 = res
F = faces[F_idx]
Fp = faces[Fp_idx]
# Pick v_c (and v_0 = the other endpoint)
u, v = tuple(e0)
# Try both choices of v_c and use the one that gives a shorter sequence
best = None
for v_c, v_0 in [(u, v), (v, u)]:
cw = clockwise_edges_at(v_c, faces, chords, outer_edges, n)
# Rotate cw so that e0 is first
e0_fs = frozenset(e0)
idx = cw.index(e0_fs)
rotated_cw = cw[idx:] + cw[:idx]
if direction == 'ccw':
# Reverse direction (but keep e0 first)
rotated_cw = [e0_fs] + list(reversed(cw[:idx] + cw[idx + 1:]))
# Sequence: switch each until we hit an outer edge
seq = []
for e in rotated_cw:
if e in outer_set:
break
seq.append(e)
if best is None or len(seq) < len(best[2]):
best = (v_c, v_0, seq)
v_c, v_0, seq = best
switches = []
cur_faces, cur_chords = list(faces), list(chords)
for e in seq:
# Find face containing F that has e as one of its edges, then third vertex
u, v = tuple(e)
# Find the two faces sharing e
sharing = [i for i, f in enumerate(cur_faces) if e in face_edges(f)]
if len(sharing) != 2:
print(f' edge {tuple(e)} has {len(sharing)} adjacent faces; skipping')
break
f1, f2 = cur_faces[sharing[0]], cur_faces[sharing[1]]
w = [vert for vert in f1 if vert not in (u, v)][0]
x = [vert for vert in f2 if vert not in (u, v)][0]
if w == x:
print(f' edge {tuple(e)} would create self-loop; skipping')
break
cur_faces = apply_switch(cur_faces, (u, v), (w, x))
switches.append((tuple(e), (w, x)))
return cur_faces, cur_chords, switches
def run_v_c_algorithm(faces, chords, outer_edges, n, max_rounds=20, verbose=True):
outer_set = {frozenset(e) for e in outer_edges}
cur = list(faces)
cur_chords = list(chords)
total = 0
for round_ in range(max_rounds):
depth = compute_depths(cur, outer_set)
d_max = max(depth.values())
if verbose:
print(f'Round {round_}: max depth = {d_max}, '
f'#faces = {len(cur)}')
if d_max == 0:
print(f'TERMINATED in {round_} rounds, {total} total switches.')
return cur, total
new_cur, new_chords, switches = v_c_rotation_step(
cur, cur_chords, outer_edges, n)
if not switches:
print(' No switches available; stuck.')
return cur, total
if verbose:
print(f' did {len(switches)} switches: {switches[:3]}'
f'{"..." if len(switches) > 3 else ""}')
cur = new_cur
cur_chords = new_chords
total += len(switches)
print(f'Hit max_rounds={max_rounds}, final max depth = '
f'{max(compute_depths(cur, outer_set).values())}')
return cur, total
if __name__ == '__main__':
# 9-vertex example
print('=== 9-vertex example ===')
n9 = 9
outer9 = [(i, (i + 1) % n9) for i in range(n9)]
chords9 = [(0, 2), (0, 3), (3, 5), (3, 6), (0, 6), (6, 8)]
faces9 = [
(0, 1, 2), (0, 2, 3), (3, 4, 5), (3, 5, 6),
(6, 7, 8), (6, 8, 0), (0, 3, 6),
]
run_v_c_algorithm(faces9, chords9, outer9, n9)
print('\n=== 24-vertex example ===')
n24 = 24
def arm(a, b):
return [
(a, a + 1, a + 2), (a, a + 2, b), (a + 2, a + 3, a + 4),
(a + 2, a + 4, b), (a + 4, a + 5, a + 6), (a + 4, a + 6, b),
(a + 6, a + 7, b),
]
outer24 = [(i, (i + 1) % n24) for i in range(n24)]
chords24 = [(0, 8), (8, 16), (0, 16)]
faces24 = [(0, 8, 16)]
for (a, b) in [(0, 8), (8, 16), (16, 24)]:
fs = arm(a, b)
fs = [tuple(0 if v == 24 else v for v in vt) for vt in fs]
faces24.extend(fs)
for c in [(a, a + 2), (a + 2, a + 4), (a + 2, b),
(a + 4, a + 6), (a + 4, b), (a + 6, b)]:
chords24.append(tuple(0 if v == 24 else v for v in c))
run_v_c_algorithm(faces24, chords24, outer24, n24)