"""Demonstrate the preprocessing strategy on the 9-vertex example. Start: F = (0,3,6) at depth 1, no balanced surface switch exists (F has no edge of "span 1" -- no edge with a single outer-cycle vertex between the endpoints, hence no ear neighbour). Step: perform the (unbalanced) surface switch on edge uv = 03, with F' = (0,2,3) and third vertex x = 2; in Case (ii) the flip removes 03 and adds wx = 62. Result: A = (0,2,6) at depth 1 has edge 02 at span 1, so the ear (0,1,2) is now a balanced-switch target. """ import os import math import networkx as nx import matplotlib.pyplot as plt from matplotlib.patches import Polygon OUT_DIR = os.path.join(os.path.dirname(os.path.abspath(__file__)), os.pardir) n = 9 POS = {i: (math.cos(math.radians(90 - i * 360 / n)), math.sin(math.radians(90 - i * 360 / n))) for i in range(n)} OUTER_EDGES = [(i, (i + 1) % n) for i in range(n)] outer_set = {frozenset(e) for e in OUTER_EDGES} def face_edges(f): return {frozenset((f[0], f[1])), frozenset((f[1], f[2])), frozenset((f[0], f[2]))} def compute_depths(faces): D = nx.Graph() D.add_nodes_from(range(len(faces))) for i, fi in enumerate(faces): for j, fj in enumerate(faces): if i < j and face_edges(fi) & face_edges(fj): D.add_edge(i, j) B = [i for i, f in enumerate(faces) if len(face_edges(f) & outer_set) >= 1] return {i: min(nx.shortest_path_length(D, i, b) for b in B) for i in range(len(faces))} CHORDS_BEFORE = [(0, 2), (0, 3), (3, 5), (3, 6), (0, 6), (6, 8)] FACES_BEFORE = [ (0, 1, 2), (0, 2, 3), (3, 4, 5), (3, 5, 6), (6, 7, 8), (6, 8, 0), (0, 3, 6), ] # After non-balanced switch on edge 03: remove 03, add 26 CHORDS_AFTER = [c for c in CHORDS_BEFORE if set(c) != {0, 3}] + [(2, 6)] FACES_AFTER = [ (0, 1, 2), (3, 4, 5), (3, 5, 6), (6, 7, 8), (6, 8, 0), (0, 2, 6), (2, 3, 6), ] def draw(ax, faces, chords, depth, title, highlight_edges=None, green_edges=None): palette = {0: '#86efac', 1: '#fde68a', 2: '#fca5a5'} edge_pal = {0: '#16a34a', 1: '#d97706', 2: '#dc2626'} for i, f in enumerate(faces): d = depth[i] poly = Polygon([POS[v] for v in f], closed=True, facecolor=palette.get(d, '#ddd'), edgecolor=edge_pal.get(d, '#333'), linewidth=1.4, alpha=0.7, zorder=0) ax.add_patch(poly) cx = sum(POS[v][0] for v in f) / 3 cy = sum(POS[v][1] for v in f) / 3 ax.text(cx, cy, str(d), ha='center', va='center', fontsize=11, color=edge_pal.get(d, '#333'), fontweight='bold') for (a, b) in OUTER_EDGES + chords: color = '#333'; lw = 1.2 if highlight_edges and ((a, b) in highlight_edges or (b, a) in highlight_edges): color = '#dc2626'; lw = 3.0 if green_edges and ((a, b) in green_edges or (b, a) in green_edges): color = '#16a34a'; lw = 3.0 ax.plot([POS[a][0], POS[b][0]], [POS[a][1], POS[b][1]], color=color, linewidth=lw, zorder=1) for i, (x, y) in POS.items(): ax.scatter([x], [y], s=270, c='#1f2937', edgecolors='black', linewidths=1.0, zorder=2) ax.text(x, y, str(i), ha='center', va='center', fontsize=9, color='white', fontweight='bold', zorder=3) ax.set_aspect('equal'); ax.axis('off') ax.set_xlim(-1.3, 1.3); ax.set_ylim(-1.3, 1.3) ax.set_title(title, fontsize=11) depth_before = compute_depths(FACES_BEFORE) depth_after = compute_depths(FACES_AFTER) print('BEFORE:') for i, f in enumerate(FACES_BEFORE): print(f' {f} -> depth {depth_before[i]}') print('AFTER:') for i, f in enumerate(FACES_AFTER): print(f' {f} -> depth {depth_after[i]}') fig, axes = plt.subplots(1, 2, figsize=(14, 7)) draw(axes[0], FACES_BEFORE, CHORDS_BEFORE, depth_before, 'Before: F=(0,3,6) depth 1; spans (2,2,2) so no ear neighbour', highlight_edges=[(0, 3)]) draw(axes[1], FACES_AFTER, CHORDS_AFTER, depth_after, 'After non-balanced switch 03->26: A=(0,2,6) depth 1; edge 02 has span 1', green_edges=[(2, 6)], highlight_edges=[(0, 2)]) fig.tight_layout() out = os.path.join(OUT_DIR, 'fig_preprocessing.png') fig.savefig(out, dpi=180, bbox_inches='tight') plt.close(fig) print(f'wrote {out}')